The fast phase of technology make our life convenient and more efficient. One of the most commonly used technology is virtual community and it brings many advantages in our lives. One of the benefits are the virtual community can help companies to save money while work efficiently. According to the article "Going to the virtual office in Second life.", the virtual community help business entities to save money. For example, when the companies having meeting on their own computer networks, it collaborate effectively using virtual tools to have conference or meetings. Virtual community now became important aspect for business entities because it is not only save money but also save time especially for those busy business men. Moreover, not only business entities but also the government agencies and the U.S. military take advantages of virtual community when they are conducting training and prototype new technologies more efficiently.
http://www.cnn.com/2009/BUSINESS/11/05/second.life.virtual.collaboration/index.html
http://www.cnn.com/2009/BUSINESS/11/05/second.life.virtual.collaboration/index.html
Further more, the virtual community can be used as virtual training for nurses. Since the training costs much less than the training with hired actors, it is easily used by the hospitals according to the article Avatar2:The hospital.
http://online.wsj.com/article/SB10001424052748703909804575124470868041204.html?KEYWORDS=avatar+ii+the+hospital
It also can add creations in our lives. We can using virtual community to experience things that we can not do in the real life.
On the other hand, over use of virtual training, might affect in losing social relationships and a loss of the sense of community. These days too many people addicted in playing games and losing the social relationships with their friends in real life.
The future of the virtual life will definitely make our life more convenient while saving our resources. However, we might also losing social relationships in the real life if there are too many virtual communities.
I previously spent some time exploring a 3D virtual world website. Addiction does in fact become problematic when it affects work, studies, or main priorities. Often I find on virtual world forums people posting about taking breaks from the games, because sooner the game manifests itself in users' lives like it's a daily routine.
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